August 2016

Creating the Africa Fantasy Environment

August 22nd, 2016|Categories: Environment|

This month was spent creating a new environment. We chose an African theme, based on the savanna.

June 2016

Matte Painting of a City Walkthrough

June 5th, 2016|Categories: Environment|Tags: , , |

The idea behind this scene was to create an entire city sheltered under an enormous structure. I started from a basic 3D model to build my image and my first step was shaping the inside of the structure. It is made up by the city itself, so I used photos of several different cities as inspiration.

April 2016

Developing a Sci-Fi Game Environment: Materials and Meshes

April 27th, 2016|Categories: Environment|Tags: , , |

This week, while some of the team started concepting the large environment this scene will be a part of, I wanted to setup a fast prop and texture creation pipeline that involves as little creation of high poly assets and baking as possible.